License, ConnectionID, flake update

Clarified license with Apache2-with-LLVM exception

Initial connection id, updated flakes

Signed-off-by: Luca Fulchir <luca.fulchir@runesauth.com>
This commit is contained in:
Luca Fulchir 2023-02-15 11:14:13 +01:00
parent fd76ec9983
commit 70038b8558
Signed by: luca.fulchir
GPG Key ID: 8F6440603D13A78E
10 changed files with 413 additions and 88 deletions

View File

@ -9,7 +9,8 @@ edition = "2021"
rust-version = "1.67.0"
homepage = "https://git.runesauth.com/RunesAuth/libFenrir"
repository = "https://git.runesauth.com/RunesAuth/libFenrir"
license = "Apache-2.0"
license = "Apache-2.0 WITH LLVM-exception"
license-file = "LICENSE"
keywords = [ "Fenrir", "libFenrir", "authentication" ]
categories = [ "authentication", "cryptography", "network-programming" ]
@ -28,6 +29,7 @@ crate_type = [ "lib", "cdylib", "staticlib" ]
# base85 repo has no tags, fix on a commit. v1.1.1 points to older, wrong version
base85 = { git = "https://gitlab.com/darkwyrm/base85", rev = "d98efbfd171dd9ba48e30a5c88f94db92fc7b3c6" }
futures = { version = "^0.3" }
libc = { version = "^0.2" }
num-traits = { version = "^0.2" }
num-derive = { version = "^0.3" }
strum = { version = "^0.24" }

228
LICENSE
View File

@ -1,73 +1,219 @@
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9
Readme.md Normal file
View File

@ -0,0 +1,9 @@
# libFenrir
Official reference implementation of the Fenrir protocol
# License
Licensed under the Apache2.0 with LLVM exception.
You should be free to use it with GPL2 or other licenses.

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@ -2,11 +2,11 @@
"nodes": {
"flake-utils": {
"locked": {
"lastModified": 1667395993,
"narHash": "sha256-nuEHfE/LcWyuSWnS8t12N1wc105Qtau+/OdUAjtQ0rA=",
"lastModified": 1676283394,
"narHash": "sha256-XX2f9c3iySLCw54rJ/CZs+ZK6IQy7GXNY4nSOyu2QG4=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "5aed5285a952e0b949eb3ba02c12fa4fcfef535f",
"rev": "3db36a8b464d0c4532ba1c7dda728f4576d6d073",
"type": "github"
},
"original": {
@ -32,11 +32,11 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1675237434,
"narHash": "sha256-YoFR0vyEa1HXufLNIFgOGhIFMRnY6aZ0IepZF5cYemo=",
"lastModified": 1676375384,
"narHash": "sha256-6HI3jZiuJX+KLz05cocYy2mBAWlISEKHU84ftYfxHZ8=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "285b3ff0660640575186a4086e1f8dc0df2874b5",
"rev": "c43f676c938662072772339be6269226c77b51b8",
"type": "github"
},
"original": {
@ -48,11 +48,11 @@
},
"nixpkgs-unstable": {
"locked": {
"lastModified": 1675183161,
"narHash": "sha256-Zq8sNgAxDckpn7tJo7V1afRSk2eoVbu3OjI1QklGLNg=",
"lastModified": 1676300157,
"narHash": "sha256-1HjRzfp6LOLfcj/HJHdVKWAkX9QRAouoh6AjzJiIerU=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "e1e1b192c1a5aab2960bf0a0bd53a2e8124fa18e",
"rev": "545c7a31e5dedea4a6d372712a18e00ce097d462",
"type": "github"
},
"original": {
@ -92,11 +92,11 @@
"nixpkgs": "nixpkgs_2"
},
"locked": {
"lastModified": 1675304959,
"narHash": "sha256-SQNtt71uT++7F3+kHOZ9PEThswk0MnEt6zO2xJdUo/o=",
"lastModified": 1676437770,
"narHash": "sha256-mhJye91Bn0jJIE7NnEywGty/U5qdELfsT8S+FBjTdG4=",
"owner": "oxalica",
"repo": "rust-overlay",
"rev": "61ec735acfb1f549237bc525da355bd0b9cc70a3",
"rev": "a619538647bd03e3ee1d7b947f7c11ff289b376e",
"type": "github"
},
"original": {

View File

@ -36,6 +36,7 @@
lld
cargo-watch
rustfmt
cargo-license
];
shellHook = ''
# use zsh or other custom shell

51
src/Architecture.md Normal file
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@ -0,0 +1,51 @@
# Architecture
For now we will keep things as easy as possible, not caring about the performance.
This means we will use only ::tokio and spawn one job per connection
# Future
I randomly came across this can easily explains most problems with multithreaded
scaling and work queues:
https://tokio.rs/blog/2019-10-scheduler
What we want to do is:
* one thread per core
* thread pinning
* ebpf BBR packet pacing
* need to support non-ebpf BBR for mobile ios, too
* connection sharding
* directly in ebpf?
* based on connection id
* no cross-core talk
* implement connection id change
* any enpoint can ask the other to change the connection id
* once ACK is received, takes effect, old connection id dropped?
* lets us rebalance the work on cores, without synchronization
* can just use one work queue for core, without work stealing
## Problems
### How to integrate application thread pool with libFenrir?
The application/service will obviously have to do some work on its own
This means that it will have either:
* its own thread pool
* our same threadpool
Handling the connection on one thread, only to have the work done elsewhere
will incurr in cross-cpu talk, cache invalidations, synchronization techniques, etc
So we should find a way to either:
* use the same threadpool as the application
* sync work threads with the application threadpool
Do remember that all of this is not just Rust, but it will have a C interface,
which means that it will be used by other languages, too.
This alone probably means that we should run our own tokio runtime

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@ -0,0 +1,3 @@
//! Handhsake handling

6
src/connection/mod.rs Normal file
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@ -0,0 +1,6 @@
//! Connection handling and send/receive queues
mod handshake;
mod packet;
pub use packet::ConnectionID;
pub use packet::Packet;

47
src/connection/packet.rs Normal file
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@ -0,0 +1,47 @@
//
//! Raw packet handling, encryption, decryption, parsing
/// Fenrir Connection id
/// 0 is special as it represents the handshake
/// Connection IDs are to be considered u64 little endian
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum ConnectionID {
/// Connection id 0 represent the handshake
Handshake,
/// Non-zero id can represent any connection
ID(::core::num::NonZeroU64),
}
impl ConnectionID {
/// Quick check to know if this is an handshake
pub fn is_handshake(&self) -> bool {
*self == ConnectionID::Handshake
}
}
impl From<u64> for ConnectionID {
fn from(raw: u64) -> Self {
if raw == 0 {
ConnectionID::Handshake
} else {
#[allow(unsafe_code)]
unsafe {
ConnectionID::ID(::core::num::NonZeroU64::new_unchecked(raw))
}
}
}
}
impl From<[u8; 8]> for ConnectionID {
fn from(raw: [u8; 8]) -> Self {
let raw_u64 = u64::from_le_bytes(raw);
raw_u64.into()
}
}
/// Fenrir packet structure
#[derive(Debug, Copy, Clone)]
pub struct Packet {
/// Id of the Fenrir connection.
id: ConnectionID,
}

View File

@ -18,6 +18,7 @@ use ::tokio::{net::UdpSocket, task::JoinHandle};
mod config;
pub use config::Config;
pub mod connection;
pub mod dnssec;
/// Main fenrir library errors
@ -68,6 +69,7 @@ impl Fenrir {
};
Ok(endpoint)
}
/// Start all workers, listeners
pub async fn start(&mut self) -> Result<(), Error> {
if let Err(e) = self.add_sockets().await {
@ -77,6 +79,7 @@ impl Fenrir {
self.dnssec = Some(dnssec::Dnssec::new(&self.cfg.resolvers).await?);
Ok(())
}
/// Stop all workers, listeners
/// asyncronous version for Drop
fn stop_sync(&mut self) {
@ -87,6 +90,7 @@ impl Fenrir {
let _ = ::futures::executor::block_on(task);
self.dnssec = None;
}
/// Stop all workers, listeners
pub async fn stop(&mut self) {
let _ = self.stop_working.send(true);
@ -95,6 +99,7 @@ impl Fenrir {
Self::stop_sockets(toempty_socket).await;
self.dnssec = None;
}
/// actually do the work of stopping resolvers and listeners
async fn stop_sockets(
sockets: Vec<(Arc<UdpSocket>, JoinHandle<::std::io::Result<()>>)>,
@ -103,11 +108,81 @@ impl Fenrir {
let _ = s.1.await;
}
}
/// Enable some common socket options. This is just the unsafe part
fn enable_sock_opt(
fd: ::std::os::fd::RawFd,
option: ::libc::c_int,
value: ::libc::c_int,
) -> ::std::io::Result<()> {
#[allow(unsafe_code)]
unsafe {
#[allow(trivial_casts)]
let val = &value as *const _ as *const ::libc::c_void;
let size = ::std::mem::size_of_val(&value) as ::libc::socklen_t;
// always clear the error bit before doing a new syscall
let _ = ::std::io::Error::last_os_error();
let ret =
::libc::setsockopt(fd, ::libc::SOL_SOCKET, option, val, size);
if ret != 0 {
return Err(::std::io::Error::last_os_error());
}
}
Ok(())
}
/// Add an async udp listener
async fn bind_udp(sock: SocketAddr) -> ::std::io::Result<UdpSocket> {
let socket = UdpSocket::bind(sock).await?;
use ::std::os::fd::AsRawFd;
let fd = socket.as_raw_fd();
// can be useful later on for reloads
Self::enable_sock_opt(fd, ::libc::SO_REUSEADDR, 1)?;
Self::enable_sock_opt(fd, ::libc::SO_REUSEPORT, 1)?;
// We will do path MTU discovery by ourselves,
// always set the "don't fragment" bit
if sock.is_ipv6() {
Self::enable_sock_opt(fd, ::libc::IPV6_DONTFRAG, 1)?;
} else {
// FIXME: linux only
Self::enable_sock_opt(
fd,
::libc::IP_MTU_DISCOVER,
::libc::IP_PMTUDISC_DO,
)?;
}
Ok(socket)
}
/// Run a dedicated loop to read packets on the listening socket
async fn listen_udp(
mut stop_working: ::tokio::sync::broadcast::Receiver<bool>,
socket: Arc<UdpSocket>,
) -> ::std::io::Result<()> {
// jumbo frames are 9K max
let mut buffer: [u8; 9000] = [0; 9000];
loop {
let (bytes, sock_from) = ::tokio::select! {
_done = stop_working.recv() => {
break;
}
result = socket.recv_from(&mut buffer) => {
result?
}
};
Self::recv(&buffer[0..bytes], sock_from).await;
}
Ok(())
}
/// Add all UDP sockets found in config
/// and start listening for packets
async fn add_sockets(&mut self) -> ::std::io::Result<()> {
let sockets = self.cfg.listen.iter().map(|s_addr| async {
let socket = ::tokio::spawn(bind_udp(s_addr.clone())).await??;
let socket =
::tokio::spawn(Self::bind_udp(s_addr.clone())).await??;
Ok(Arc::new(socket))
});
let sockets = ::futures::future::join_all(sockets).await;
@ -115,8 +190,10 @@ impl Fenrir {
match s_res {
Ok(s) => {
let stop_working = self.stop_working.subscribe();
let join =
::tokio::spawn(listen_udp(stop_working, s.clone()));
let join = ::tokio::spawn(Self::listen_udp(
stop_working,
s.clone(),
));
self.sockets.push((s, join));
}
Err(e) => {
@ -126,6 +203,7 @@ impl Fenrir {
}
Ok(())
}
/// Get the raw TXT record of a Fenrir domain
pub async fn resolv_str(&self, domain: &str) -> Result<String, Error> {
match &self.dnssec {
@ -133,42 +211,24 @@ impl Fenrir {
None => Err(Error::NotInitialized),
}
}
/// Get the raw TXT record of a Fenrir domain
pub async fn resolv(&self, domain: &str) -> Result<dnssec::Record, Error> {
let record_str = self.resolv_str(domain).await?;
Ok(dnssec::Dnssec::parse_txt_record(&record_str)?)
}
}
/// Add an async udp listener
async fn bind_udp(sock: SocketAddr) -> ::std::io::Result<UdpSocket> {
let socket = UdpSocket::bind(sock).await?;
// PERF: SO_REUSEADDR/REUSEPORT
Ok(socket)
}
/// Run a dedicated loop to read packets on the listening socket
async fn listen_udp(
mut stop_working: ::tokio::sync::broadcast::Receiver<bool>,
socket: Arc<UdpSocket>,
) -> ::std::io::Result<()> {
// jumbo frames are 9K max
let mut buffer: [u8; 9000] = [0; 9000];
loop {
let (bytes, sock_from) = ::tokio::select! {
_done = stop_working.recv() => {
break;
}
result = socket.recv_from(&mut buffer) => {
result?
}
};
work(&buffer[0..bytes], sock_from).await;
const MIN_PACKET_BYTES: usize = 8;
/// Read and do stuff with the udp packet
async fn recv(buffer: &[u8], _sock_from: SocketAddr) {
if buffer.len() < Self::MIN_PACKET_BYTES {
return;
}
use connection::ConnectionID;
let raw_id: [u8; 8] = buffer.try_into().expect("unreachable");
if ConnectionID::from(raw_id).is_handshake() {
todo!();
}
todo!();
}
Ok(())
}
/// Read and do stuff with the udp packet
async fn work(_buffer: &[u8], _sock_from: SocketAddr) {
// Do nothing for now
}